PC Engine Technical Information
Technical specs
CPU:
Hu6280, a modified 65C02 running at 7.16 or 1.79
MHz
Resolution:
X: variable, maximum of 512 (programmable in increments of 8 pixels)
Y: variable, maximum of 242 (programmable in increments of 1 line)
Color:
Colors available: 512
Colors onscreen: Maximum of 482 (240 background, 240 sprite, 1 backdrop, 1 overscan)
Palettes: Maximum of 32 (16 for background tiles, 16 for sprites)
Colors per palette: Maximum of 16
Sprites:
Simultaneously displayable: 64
Sizes: 16×16, 16×32, 16×64, 32×16, 32×32, 32×64
Palette: Each sprite can use up to 15 unique colors (one color must be reserved as transparent) using the sprite palettes
Tiles:
Size: 8×8
Palette: Each tile can use up to 15 unique colors (one color must be reserved as transparent) using the background palettes
Memory:
Work RAM: 8KB
Video RAM: 64KB
Audio capacity:
6 PSG audio channels
Media:
HuCard:
Max Size: 8Mbit, except Street Fighter which was 20Mbit
CD:
Normal CD format, same sizes apply